That being said, NVIDIA has a clear roadmap to fully address access to more memory on their cards in the future with their Volta generation, as we reported in our GPU Tech conference report earlier this year.Įstes says the anticipated increased performance from the Quadro K6000 is part of a push by NVIDIA to respond to new business models in, say, the visual effects industry. It’s still short of the 48GB to 64GB numbers that is needed to approach doing final quality high res renders on the GPU. The increase in memory will certainly improve the experience for 3D artists interactively working on large scale scenes, as fewer compute cycles will be spent getting data on and off the cards. “You could be an artist working in Maya, or a guy at Nissan trying to design a car, or a geophysicist looking at an oil field.” “Our customers are trying to do one core thing: look at more data at one time and be able to interact with larger datasets,” NVIDIA Industry Executive, Media and Entertainment, Greg Estes told fxguide.
The company says the new card was designed based on what its clients in several different industries have been asking for from a GPU. Limited graphics card memory capacity has always been a critical issue in CGI world, and while this doesn’t solve the problem, providing access to twice the memory currently available is undeniably a significant improvement for many applications. The 12GB of on-board GDDR5 memory in the new flagship card is a significant increase, doubling the K5000 which was the previous top of the line Kepler card. NVIDIA has announced its brand new graphics card, the Quadro K6000, featuring 12GB of memory and 2,880 cores, while at the same time fully dispelling the notion that the company isn’t interested in the media and entertainment market.